World of Technology

World of Technology is a full year (40 week) course where you will explore skills in the engineering design process while gaining practice in team building, technical writing, and presenting ideas. All topics covered will include a hands-on project based applied model/ experiment.

 

This course can be used as an elective credit, math credit, or science credit. 

Click below to look at the units covered. 

Units in World of Technology

1- 

          A- Tools, Resources, and Processes

             B- Engineering Design

2- 

          A- Thermodynamics

             B- Fuel Systems

            C- Electricity Generation

3-  

         A- Modeling Approaches

            B- Systems Control

            C- Information Processing

4-  

         A- Solar Energy Passive & Active

            B- Photovolatics

5-  

         A- Hydraulics

            B- Pneumatics

6-  

          A- History

             B- Information Systems

             C- Waste and Environmental Management

             D- Agriculture & Food Management

7-  

Introduction to World of Technology

A- Tools, Resources, Processes

Design Process

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B- Engineering Design 

• An iterative process involving modeling and optimization used to develop technological solutions to problems within given constraints.

Engineering Design

Brainstorming

Form Follows Function

Energy and Power Systems

A- Thermodynamics

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Proving or disproving the laws of thermodynamics through a perpetual motion machine

B- Fuel Systems Conversions 

C- Electricity Generation

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SCRUM

Computer Technology

A- Modeling Approaches

Modeling Tech Lab 2 in sketchup

- Is the layout for TL2 ideal for safe & efficient learning/ workspace?

Modeling a part in Fusion 360

-Complete a FEA on a part to be produced to evaluate a stress test

B- Systems Control

Code an automated production part with the Dobot Robotic Arm

C- Information Processing

Use a variable loop to program the Dobot Robotic arm to be semi autonomous- simulating an advanced manufacturing process

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SCRUM

Exploring Energy Technology

A- Solar energy passive and active

Solar parabolic reflector cooker

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Fresnel lens "Solar dooms day device" aka rapid marshmallow cooker

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Passively heated (and cooled) home

              Digitally modeled and simulated home

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B- Photovolatics 

Designing/ Coding/ Building/ Wiring a sun tracking solar panel

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SCRUM

Technology Systems

A- Hydraulics

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SCRUM

B- Pneumatics

Students will follow a pneumatic diagram to construct a pneumatic air pump. Students will then design the pump to perform a task of their choosing.

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SCRUM

 
 
 
 
 

Impacts of Technology

A- History of Technology

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Spin the wheel of technology

B- Information Systems

Connecting to people in the digital world. QR code exploration

C- Waste and Environmental Management

Wind Technology and Wind turbine development

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D- Agriculture & Food Management

Creating a self sustaining ecosystem

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Medical Technology

Incorporating new technological processes in the medical industry

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SCRUM